https://marco.org/2007/08/18/supreme-commander-had-the-sort-of-mechanised
Supreme Commander had the sort of mechanised destruction that made other RTS games look like a slap-fight.
I’m Marco Arment: a programmer, writer, podcaster, geek, and coffee enthusiast.
https://marco.org/2007/08/18/supreme-commander-had-the-sort-of-mechanised
Supreme Commander had the sort of mechanised destruction that made other RTS games look like a slap-fight.