Given the recent Mac Pro refresh, however, it would seem that it’s time for a server update. A refresh may indeed be around the corner—AppleInsider has pointed to references in a file distributed as part of the 10.5.7 beta that hint at a new Xserve model with Xeon processors based on Intel’s “Nehalem” architecture.
This is obviously Ars Technica’s April Fool’s joke. News flash! An Xserve update is probably coming since the Mac Pro was updated! It will probably feature the same CPUs!
Do you believe the rumors? Speculation is running rampant!
This is the biggest news of the year. Stop the presses!
Strategery ($2) is awesome — it has quickly become my most-played iPhone game.
It’s like a simple, fast version of Risk. Once you get good, you can breeze through a round in a few minutes. And there are a lot of different options (map size, army placement, land-grab mode) that significantly change how it plays and which strategies are effective, giving lots of replay value.
Quick tips and notes:
You can just tap the “Shake it for a new map” area instead of shaking the phone.
Medium-sized maps seem best. Large is too large and the end-game gets ridiculous.
I climbed up to Brutal difficulty pretty quickly, and it’s very satisfying — I don’t need it to be any easier or harder than that. I can manage almost a 1:1 win/loss ratio (currently 45:51).
Make sure you read the “Learn how to play” overview. There are a few significant mechanical differences from Risk, such as how the number of bonus armies is calculated (number of countries in largest contiguous group) and how the dice-roll winner is determined (sum vs. sum, not highest-vs.-highest).
My favorite configuration: Brutal, Medium, Blue goes first ON, Manual bonus army placement, Winner keeps all OFF, Land grab ON.
It is no longer tenable for economists to claim that the self-regarding, rational actor model offers a satisfactory description of human decision making.
Hasn’t this always been the case? Conventional simple economics models are always inaccurate because a non-negligible portion of people don’t behave rationally and in their best interests.
The hard drives (top), the most failure-prone components, are held in with Velcro for easy swaps.
The power supply (left), also attached with Velcro, probably provides the only case ventilation with its exhaust fan, ensuring that air only flows where they want it to.
The specially-made power supply only outputs 12V and ground (no 5V rails) to a specially-made motherboard that doesn’t need 5V rails.
The servers each have a backup 12V battery (right), saving massive amounts of energy wasted by multiple conversions in traditional UPSes (120VAC in, stored as 12VDC, 120VAC out, converted to 12V/5VDC by PSU).
Since air conditioning is extremely power-hungry, efficient separation of hot and cold air is essential. It looks like they move all of the hot air to channels along the outside walls of the shipping container, leaving only the center air-conditioned. That way, cold air doesn’t need to run along the exterior walls in hot weather.
This is the future of social media. Aren’t you looking forward to cheesy auto-responses from every product, service, or company you ever mention? See the future, today!
<whitewhine>To my surprise, no one seems to make an HD shower radio.</whitewhine>
I’m more surprised that anyone knows that HD Radio exists.
Of course, if someone were to be a huge fan of it, it wouldn’t surprise me that it’s Marc. Given his love of early-adopting technology (he owned 2 Kindles before the majority of the country knew that they existed), it wouldn’t surprise me if his current HD radio sits next to a DIVX player, a Newton, and a 32X.
So maybe instead of getting your company on twitter, paying marketers to mention you are on twitter, and paying people to blog about your company, forget all that and just make awesome stuff that gets people excited about your products….
As CourtneyJ noted, analog radio stations have been promoting HD Radio for years. So, I’m surprised at the small number of available HD Radio receivers in the market. Despite the prevalence of HD Radio stations and advertisements, it doesn’t seem to have yet gone anywhere close to mainstream.
It doesn’t surprise me at all. Just because a new technology is an evolutionary replacement for an old one doesn’t mean that it will catch on quickly — or at all. I wrote about this effect 5 years ago regarding DVD Audio and SACD, then again 3 years ago for Blu-Ray and HD-DVD.
The key problem is that an A/V technology cannot replace an entrenched predecessor based on quality alone. People don’t care about quality. Higher fidelity, higher definition, higher contrast, more channels… nobody cares. Our parents may have finally purchased that nice new TV, but they’re probably still running a regular interlaced DVD player into its composite video input, and they don’t care.
New media formats and delivery technologies need to significantly improve on features and convenience to replace their predecessors. The cassette could be played in the car and recorded. The CD and DVD offered immediate nonlinear seeking (and looked cool as hell compared to audio cassettes and VHS).
SACD and DVD-Audio never took off because quality was their only improvement. And new format adoption comes with a cost (new hardware, reduced versatility until it catches on — you couldn’t, for instance, play your new SACDs in your car or computer) that must be tolerated by early adopters, so it needs to be very compelling in other ways. The new formats brought nothing new on the same scale that led the adoption of CDs. And hardly anyone was complaining that CD audio wasn’t good enough.
Blu-Ray has the same problem, even now that HD-DVD is dead. DVDs are fine for most people. They can buy a DVD and play it everywhere they possibly want to watch a movie: their cheapo DVD players connected to their TVs in every room, the DVD player in the car to keep the kids quiet, and the crappy Dell laptop from work that they take on the plane. The geeks can also easily and quickly rip the DVD to store it on a giant hard drive and have it available for networked playback devices (Apple TV, modded Xbox, Xbox 360, etc.) or portables (PSP, iPod Video/Classic/Touch, iPhone). The only significant adoption Blu-Ray gets is as a side benefit of purchasing a PS3. By and large, the market isn’t rushing out to buy Blu-Ray players and replace their video libraries again.
So quality is the only thing going for HD Radio. And if you think about where radio is usually used nowadays, quality is even less relevant than in our parents’ misguided home theaters. FM radio’s quality is perfectly fine for people in cars, construction workers, restaurant kitchens, warehouses, cubicles, and small stores. HD Radio provides no other compelling reasons to switch: no new features, no new abilities, no problems solved. And it provides plenty of reasons not to: high cost, no portables, low availability in cars.
It’s no surprise, then, that nobody’s heard of it and it hasn’t caught on. And I don’t think it’s necessary to qualify that with “yet”.
The scene - Company cafeteria. There are a row of coffee pots. You pick up a cup and pick a pot and pour coffee into your cup. But there’s always a few options and you can see a coffee level gauge on the front of the pot that indicates just how much coffee is left.
I’ve been regularly going for the highest level (ie. the most full) coffee pot to get my coffee, figuring that the ones closer to being empty have been up there longer and therefore are not as hot/fresh.
You’re doing it right. Not only are the full pots likely to be the freshest, but there’s another issue that you’re conveniently avoiding with hot-plate coffee makers (those that heat the bottom of a glass carafe for a while after the coffee’s made, rather than insulated metal thermal-carafe pots that aren’t heated from below).
Applying more heat to coffee that’s already brewed degrades the flavor, making it more bitter over time. (This is one reason why percolator coffee is so bad: it’s continuously recycled and reheated through the entire brewing cycle.)
Black coffee doesn’t “go bad” otherwise — I once drank from a cup of great coffee that was left in my car overnight in the winter, and it tasted great, despite not being at an ideal temperature. (Obviously, the rules change if you add dairy, sugar, or very hot weather.)
When people pour a cup of “old” coffee from the office drip pot, it tastes bad because it has been toasted for a few hours by its carafe heater, not because of its age.
The effect worsens as the coffee level in the pot decreases: the same amount of heat per unit of time is applied regardless, so the lower the coffee volume, the more heat is applied to each unit of volume.
So the worst coffee you can get is the last cup of a drip pot that’s been sitting there on its heating element for two hours.
Marco is answering coffee questions today, so perhaps he can clear something up for me. Microwaving coffee. Good, bad, or horrible?
[…]
I just need to add a bit of heat, so I’ll frequently throw the mug of coffee in the microwave for thirty seconds. It fixes the temperature problem, but from my unscientific observation, it significantly degrades the flavor. Am I imagining this? Why does it happen? Is it really doing something to the coffee’s flavor or is it just that my conception of great coffee is so antithetical to my conception of something that comes out of the microwave that I feel I’ve committed some sort of sin against propriety and project this guilt onto my tastebuds?
Microwaving coffee makes it taste very bad, quickly and conveniently. I still do it when desperate, but I’ve found a better way.
The best way to have hot coffee over many hours, without re-making it every time you want some, is to thermally insulate it so you don’t need to reheat it.
My preferred way to achieve this is the 117-year-old technology embodied by the simple Thermos vacuum bottle. Get the largest one that you’ll want to fill on a regular basis. The Thermos Nissan briefcase-bottle lineup is great:
16-oz (I have this one, “smoke” color, which looks awesome)
When you make coffee, pour the amount you want to drink right now, then immediately pour the rest into a nice Thermos bottle and close it. (By the way, I’m referring to Thermos Nissan as the brand, not as the generic, diluted term of calling all vacuum bottles “thermoses”. Thermos Nissan’s products are top-notch. Get the best.)
It will stay hot for about 6-8 hours and acceptably warm for at least 4 hours after that. And that’s with the smallest bottle, not being full the whole time. The bigger the liquid volume, the longer it stays hot.
It’s not a perfect solution: one problem is that the metal is slightly porous, so it imparts a slight metallic taste to the coffee. It’s relatively minor for the first few hours, and gets stronger as the day goes on. The effect gets weaker as the Thermos gets older, and you can accelerate the aging process a bit when you first get it by filling it up with boiling water and leaving it for a few hours. This would probably be alleviated with a glass-lined bottle, if you can find a good one and don’t plan on dropping it.
Look, twitter can only out-Facebook myspace for so long until web 3.0 comes along and makes Instapaper the new tumblr. Garyvee AJAX reblog. iPhone.
— Lee Sharingtime: “a snippet from my now-famous web 4.0 talk on how twitter is facebooking the social networking world. Hire me to speak at your next tech conference! I give a great keynote.”
After moving in, however, she discovered the apartment had some quirks, including […] an acupuncture parlor down the hall that stayed open very, very late and served a male clientele.
When I moved here, I didn’t know anything about the area. I only knew that I wanted to live in a nice but affordable apartment in Westchester. I didn’t live here yet, so I had to arrange everything remotely with only a couple of weekends to visit and find an apartment.
I combed through Craigslist and booked a bunch of showings for the same weekend. I didn’t have much money and didn’t see the point of paying a broker’s fee, so I booked mostly no-fee showings. There was only one fee-based broker that I was planning to see last, simply because they had spammed Craigslist with a bunch of their listings.
Every non-broker apartment was awful.
Then Tiff and I sat down in Al Zacharia’s office. He had a very thick accent and we had difficulty communicating. We had to answer every question 3 times, and he artfully dodged most of ours. I didn’t even know which town I wanted to live in — I just wanted something nice, and they had apartments in every town along the Long Island Sound. But Al figured out what I wanted. Within the first minute:
“You want nice? Yes? You want Larchmont. Come, I’ll show you.”
He showed us two apartments in one building. That’s all he wanted to show us. And the first one was great. Perfect location, perfect town, and the best building in town. From meeting him to parting ways, I don’t even think 30 minutes passed. I took that apartment, and had to pay him a $1600 fee for this service.
I resented paying that fee until this week.
Now that we’re looking to move, we’re aggressively looking at apartments again. This time, we’re already local, so we can go down to our new neighborhood almost every evening for showings. (And we have.) We’ve seen a couple of no-fee listings, and they’re terrible so far. Almost everything we’re seeing is from fee-based brokers. But they’re all much more expensive, wanting higher percentages of higher rents — we’d be lucky to pay only $1600 for their fees.
After seeing one or two that we request from listings, all of the brokers show us their leftover inventory, wasting our time and theirs, despite failing to match at least some of our major criteria. Some brokers are better than others at avoiding this, but most are pretty bad. We’ve now seen almost 20 apartments, and only a couple were even remotely worth considering.
We finally understand the value of Al Zacharia. One building, one day, exactly what we wanted.
I wasn’t just paying him for 30 minutes of his time — I was saving weeks of mine.
The other day, I painted a bleak picture of the reality of true environmental responsibility being more expensive and less convenient, in general, than our current lifestyle. But it’s not always that way, and there are a lot of benefits.
You may not be able to own a house, or you may need to compromise on some of your “requirements” and get a smaller one. And while your parents or grandparents may have been able to afford vacation homes, you probably won’t. But look at the massive amounts of time and money that go into maintaining a home (or two). How many rooms do you have now? How much time does it take you each week to keep the place clean? How much do you enjoy doing that? And how clean does it end up being?
In reality, if you’re in or a near a big city, you’ll probably be renting for a while. But that’s not so bad, either. Isn’t it nice not to shovel snow in the winter or mow the lawn in the summer? When was the last time you had to worry about how expensive it’ll be to repair the roof? And have you ever had to move when owning your property? It’s a lot more complicated and potentially a lot more expensive (especially now). As a renter, you don’t need to care that the real estate market is crashing or your neighborhood’s land values are decreasing or the furnace needs an expensive repair. If the building falls apart, you can just not renew your lease and go somewhere better. The owner’s stuck with it.
You’ll probably need to make do with less stuff. But stuff sucks. The more stuff you have, the more space it takes up, the more you have to dust, the more you can lose, and the more you have to pack if you want to move. Your stuff weighs you down. Life is generally easier with less stuff.
Meat production is incredibly energy-inefficient, so it’s environmentally responsible to eat less (or no) meat. Read this. Generally, we should be eating more plants: a lot of leaves, stems, and roots, and moderate quantities of fruits, nuts, and seeds. These should replace large quantities of the meats, oils, sugars, and processed starches that constitute most of the modern western diet. In addition to being more environmentally and ethically responsible, this also makes people much healthier and happier, which drives health-care costs down and dramatically improves (and prolongs) lives.
By using your feet or mass-transit for much or all of your transportation, you save (literally) tons of wasted resources in automobile production, operation, maintenance, and disposal. Walking and biking are also great exercise, making you healthier and happier. And you save a lot of time, money, and frustration by not using your car and sitting in traffic every day. Even if it makes sense to keep a car for occasional use (travel, shopping, etc.), you’ll save dramatically on fuel and maintenance costs by not using it in your everyday commute (or using it for a much shorter distance), and it’s likely to last much longer.
There are tons of other benefits to an environmentally responsible lifestyle. What am I forgetting?
Tonight I’m playing “Test Instapaper 1.4 for a really long time while it’s running under the debugger so I can finally figure out that one last annoying crash.”
Couches and USB extension cables are critical iPhone-app testing tools.
Hey Jared, what probably exploded if my electricity goes out for a second at the same time that it sounds like someone dropped a large stack of wood from a sizable height about a block away?
Through a series of coincidences, some lucky positions, a few prominent inbound links, and just pure longevity and endurance, the size of my site’s audience is finally nontrivial. It’s nowhere near the point where putting up awful AdSense ads would generate enough to pay my electric bill, and by any other prominent blogs’ standards, it’s completely insignificant.
But I have enough readers now to cause two problems:
I can’t express any opinions without being willing to accept a significant negative response. Anything I say could inadvertently end up getting linked from a popular site or mentioned on a popular podcast and I could get hundreds of angry emails and people all over the internet calling me an asshole and distorting my argument into flamebait. (Have you seen what happens when Alex Payne or Joel Spolsky express opinions about programming languages?) And if I say anything about other companies in my field, even lightheartedly or constructively, I’ll get pressure from investors to censor myself. (Even that sentence might get me into trouble.) With an audience, I’m much more accountable for what I say.
I start feeling obligated to raise the average quality of what I post and stay within the bounds of what people expect me to write about.
I don’t have anything else to say about the first point for now, but the second point is relevant to nearly everyone who has a popular blog.
They feel pressure to make every post a hit while also maintaining a healthy post frequency. And if the frequency drops, the pressure increases to make every post a superstar.
Some people want it this way: they enjoy keeping their standards up and want only the best on their site. But their site is their outlet, and if they still want to publish anything that’s not “good enough” or not “relevant” for their popular site, they make second blogs or turn to Twitter.
But what if a prominent tech blogger wants to write something about scrambled eggs or show off a really great photo of his child that won’t fit in 140 characters and TwitPic? Or what if tech is slow and all of his new post ideas are on other topics for 3 weeks?
Often, this “unfit” content goes unpublished. Or it gets relegated to a secondary publishing outlet with no audience and no context in this person’s life.
To me, that’s a trap. And I refuse to fall into it. I’m still going to feel free to post photos of breakfast and argue about pillowcase assembly even if I get famous and become an A-lister (which I really don’t see happening, but am presenting here for the sake of argument).
I’m not just about technology, just as John Gruber’s not just about Apple products and Merlin Mann isn’t just about index cards and Steve Yegge can speak briefly and Jeff Atwood enjoys Rock Band and Paul Graham is a great cook and Ted Dziuba likes stuff and pretty people take shits and maybe, just maybe, there’s an area of Michael Arrington’s life in which he isn’t a dick.
People aren’t so one-sided. Everyone has a life that goes much deeper than the topics on their blogs.
I never wanted to work for a big company because it increases the likelihood of being pigeonholed, and I don’t want to be “the ______ guy” for any one thing.
I don’t need to be an authority on anything. I don’t need you to agree with my arguments. I know this is probably too long, too broad, and too egotistical for the mass market to read, and you most likely skimmed over it. I wrote this just now, and I’m going to publish it now, even though it’s Sunday and it won’t see peak traffic. I don’t want to write top-list posts 10 times a day. I don’t want to be restricted to my blog’s subject or any advertisers’ target demographic. This site represents me, and I’m random and eccentric and interested in a wide variety of subjects.
I do my own thing. I don’t need you to like it. That’s not why I do it.
But ultimately, I think people do like this sort of thing. Why do you think reality shows are so popular?
As more people start realizing that there are better reasons to write blogs beyond trying to squeeze pennies out of ads, I bet we’ll see a significant movement toward tearing down these barriers. We’ll see more complete people blogging their whole lives, not just trying to emulate magazine columns or news sites. Some of them will get large audiences, but most won’t — and it won’t matter.
For technical reasons, I have to impose an article limit in Instapaper Pro 1.4 in addition to the new limit in Free. The iPhone doesn’t have enough horsepower and memory to hold more than a few hundred articles without massive complexity (and slowdowns) to load and unload subsets of them as you scroll.
[…]
For Instapaper Pro, I was thinking of a limit of 250. Would that be sufficient? I feel that it’s still a bit high for performance and stability, but I don’t want to frustrate Pro users if they really want that many. What limit would you propose?
Is the constant stench of a new tenant’s cigarette smoke (coming into our apartment through the closed hallway door) a hostile enough condition to get me out of my lease a couple of months early?
Rather than everyone here having to learn Chinese — I understand it’s a rather difficult language — do you think that it would behoove you and your citizens to adopt a name that we could deal with more readily here?
There are some valid points here — Apple hardware isn’t always exactly price-competitive, often because of little built-in RAM and low hard drive capacities. But it’s usually close.
The conclusion of this, though, is absurd, citing a $3367 premium for Apple over 5 years for a theoretical family. But they’re not making a fair comparison:
$1451 of the difference is because they’re pitting a Mac Pro, with its Xeons and server-class motherboard, power supply, and ECC RAM, against an HP consumer desktop with Intel’s consumer CPU line. It would be more fair to pit the HP consumer desktop against Apple’s consumer desktop line, the iMac, which would gain more pricing ground with its integrated monitor and speakers (the report doesn’t specify whether the HP’s price includes these). If the Mac Pro is replaced by the $1199 iMac, this difference shrinks to about $150.
$745 of the difference is a 5-year family subscription to MobileMe.
$205 of the difference is assuming that the Mac owner would buy a standalone Sony Blu-Ray drive for $300, 4 years from now, for some reason.
$30 of the difference is an Airport Extreme Base Station for the Mac table vs. a Linksys N router for the PC table. Obviously you could use either router with either setup.
$99 of the Mac’s cost is for “One to One Care” (is this what Apple previously called ProCare?) in addition to AppleCare. The PC family just got Dell’s 3-year warranty, which I doubt includes whatever’s in One to One Care.
$90 of the difference is assuming that both families will upgrade their video card to a high-end gaming card 3 years from now (and presumably the Mac version will cost $90 more based on today’s prices). How many average home users ever upgrade their video cards?
$99 of the difference is an iLife upgrade 3 years from now. The PC side doesn’t include any software upgrades over the entire 5 years.
The software logic is pretty shaky. The Mac side includes Microsoft Office ($150), Quicken ($70), and “other software” ($70). It doesn’t specify whether the PC side includes Office in the price, but what if the family chooses iWork ($70) instead of Office? What’s the “other software”? Why doesn’t the PC’s price include Quicken? For that matter, why doesn’t the PC’s price include any sort of antivirus software over 5 years? Isn’t that considered a standard requirement for PC owners?
By omitting the bullshit figures, his Mac premium shrinks from $3367 to $508. And if he’s making a supposedly comprehensive 5-year TCO report, I challenge him to include resale value at the end: What are two 5-year-old Macs worth? How about those PCs?
In addition to the heavily flawed figures, the writing is amateurish and inflammatory. Microsoft’s willingness to sponsor, publish, and promote this report speaks volumes about their integrity and dignity.
“Roger L. Kay is founder and president of Endpoint Technologies Associates.” This is a great advertisement for Roger’s services. (Check out that site.)
The new tilt-scrolling icon in Instapaper 1.4 was designed by Joshua Keay for FileMagnet, and he offered it to me for free. Thanks, Josh!
FileMagnet is the only other application I’ve seen that implements tilt-scrolling well. If offline access to a collection of your own files (Word, Excel, PDF, photos, music, movies, anything) is your thing, give it a try — it’s much more suited to that role than Instapaper (which is optimized for web pages), and it’s a very nice app.
“Bedroom fits a queen-sized bed”: The bedroom only fits a queen-sized bed. If there’s any additional space, they’ll say it fits a king-sized bed or bedroom set.
“Close to shops”: On the loud avenues.
“Close to restaurants”: Above a restaurant.
“Brand new building”, two bathrooms in a 1-bedroom, overuse of the word “luxury”, or describing the apartment as a “residence”: It’s an unsold condo in a high-rise on 4th Avenue that nobody wants and they’re trying to get people to rent them until the condo market recovers.
2-bedroom “convertible”: It’s a 1-bedroom with an area that could, theoretically, be walled off to create a second “bedroom”, formerly a dining room or alcove, usually in an undesirable or inconvenient location that couldn’t be fully private (e.g. requiring you to walk through it to get to the master bedroom or kitchen). But they’ll charge the 2-bedroom price.
1-bathroom apartments with a “master suite”: The only bathroom is directly off the bedroom, so guests need to walk through your bedroom to use the bathroom.
“Jacuzzi”: Water jets in the bathtub.
“Cozy”: Small.
“Charming”: Small.
“Garden”: Small concrete slab as a “backyard” next to everyone else’s small concrete slabs. And it’s included in the square footage. If the listing doesn’t include a picture, it’s probably bad.
“Garden level”: Basement.
“Terrace” in a large building: A convenient smoking area directly above everyone else’s convenient smoking areas. Oh, you don’t like the smell of smoke?
“Outdoor space”, without specifying it as a garden, terrace, or deck: It’s the fire escape.
“Well-lit ground floor, but not by natural light”: Basement with no windows. (A listing actually said that.)
“Open kitchen”: The kitchen is in the living room.
Links for more information using a URL-shortening service: Likely spam or scam.
Unspecified square footage: Tiny.
Doesn’t advertise a dishwasher: Doesn’t have one.
“Convenient laundry”: No laundry in the unit or the building. There’s a laundromat down the block.
Apartment number in a brownstone followed by a letter, e.g. “2F”: It’s not the full floor, so it’s going to be small. (A typical brownstone floor is usually about 20x50 feet, including the stairs and hall.)
No pictures: It sucks.
Pictures only of the neighborhood or the outside of the building: It sucks.
Any rooms not pictured: They probably suck.
More than one neighborhood named in the title: The apartment is in the least desirable one.
When your sole metric is the number of times that pages on your site are loaded (and, that those delicious and life-sustaining ads are served along with them), it becomes unbelievably tempting to start doing things that you know are total bullshit.
— Merlin Mann: Free as in “Me”, a great article about creative motivations and web traffic that you should really read.
Digg has raised 40 million dollars to date. With that kind of money, investors demand explosive growth. Since the economy has gone to shit, there’s a very slim chance that Digg will see a sale before it needs to raise more money. As a small company, Digg could have been a very profitable business, but instead they took too much money and made too many expectations for themselves. I can guarantee you that Jay Adelson (CEO) and Kevin Rose have some demanding goals to meet, and lately, they haven’t been meeting them.
Hence the introduction of this DiggBar business.
Ted Dziuba, as usual, skips the bullshit and brings the internet’s most recent drama back down to earth.
This new Phish song gets stuck in my head a lot. I think it’s safe to assume that this one will be on an upcoming album and will be a common inclusion in their live sets for a long time.
We need to set up a knowledge transfer session to download from everyone so we’re all on the same page. If you refuse, we may be required to encounter a coaching opportunity before it becomes an issue that requires a performance review. Can I ping you later?
A New York City court held that another tenant’s cigarette smoke entering your apartment, given proper severity and assuming that the landlord is uncooperative in eliminating the problem, is a violation of the implied warranty of habitability. This is grounds for a constructive eviction.
It doesn’t directly apply to me, as far as I know, because it was decided in the county and city of New York, which doesn’t include Westchester. Furthermore, I have no interest in taking any legal action — I’d rather just double-pay rent from my move-out date (whenever that happens) until June 30, since that’s likely to be a fairly short timeframe.
But maybe mentioning this to my landlord will get the problem fixed for my last two months here.
California’s biggest energy utility announced a deal Monday to purchase 200 megawatts of electricity from a startup company that plans to beam the power down to Earth from outer space, beginning in 2016.
Since Reagan’s, Bush’s, Clinton’s, and Bush’s serial deregulations of the financial services sector, however, bankers became fabulously rich. They called themselves the “Masters of the Universe.” They came to dominate contributions to politicians, and facilitated the takeover of most major US newspapers, all the while using debt as their mail tool to make money (burdening those newspapers with such debt that many are now going out of business because they can’t repay it). By 2005, fully 40 percent of all corporate profits in the US came from the financial services sector – a group of people who didn’t produce anything at all of value, nothing edible or usable, nothing that would survive into future generations. They invented fancy derivative “products” that they “sold” at high commission rates around the world so others could “make money with money.” In fact, they weren’t making money – they were taking money. Behavior that would have been criminal during the Roosevelt, Truman, Eisenhower, Kennedy, Johnson, Nixon, Ford, and Carter administrations became “normal” and was even encouraged: more than half of all the graduates from many of America’s top colleges and universities went into finance so they could get in on the very lucrative scam.
Those 12-hour, 120mg doses of pseudoephedrine (original, meth-making Sudafed) make you incredibly dizzy, woozy, and generally useless. I learned this during a sick day at home on my couch.
If the above means I’m naive about it, so be it. If it’s the defintion of socialism, then call me a socialist. I don’t care. At the end of the day, for me, it goes back to my standard of living.
The number of successful large scale communities out there is quite small. … So maybe, just maybe, that’s not what the web is built for. Maybe it’s built for small scale communities. Maybe we need to reframe the way we think about this stuff and worry less about ‘scalability.’
Update: They’re gone. Enjoy your new copies of Instapaper Pro, everyone!
I have 37 spare promo codes for the Instapaper Pro 1.3 iPhone app to use before 1.4’s approved. Who wants one? Email imshamelesslycheap@marco.org (really).
To use one, go to “Redeem” in the iTunes Store (front page, right side, “Quick Links”).
Update: They’re gone. Enjoy your new copies of Instapaper Pro, everyone!
Our apartment search is over: we signed a lease last night for this great apartment.
Despite the misadventures and skeptics, after a few weeks of searching, we found an excellent place in a great location that fits our criteria very well.
See that middle icon, there? The one that Joshua Keay designed for FileMagnet and generously offered to me for Instapaper 1.4?
That’s prohibited in the App Store because it depicts an iPhone, and Apple rejected Instapaper Pro 1.4 because of it.
We’ve reviewed Instapaper Pro and determined that we cannot post this version of your iPhone application to the App Store because of an Apple trademark image.
You may not use the Apple Logo or any other Apple-owned graphic symbol, logo, or icon on or in connection with web sites, products, packaging, manuals, promotional/advertising materials, or for any other purpose except pursuant to an express written trademark license from Apple, such as a reseller agreement.
It’s the same occasionally enforced rule that blocked an update to the immensely popular Pocket God app a few weeks ago (here, here).
I don’t know enough about trademark law to know whether Apple needs to defend against this sort of use, but it seems like a stretch to say that an abstractly drawn icon depicting a device (which resembles many other phones as much as it resembles the iPhone) is trademark infringement.
The App Store is great in a lot of ways, and it’s still an amazing deal for independent developers. It’s just frustrating when the problems crop up, because compared to nearly everything else about the whole setup, the problems seem so arbitrary, avoidable, and developer-hostile. For instance, this problem wouldn’t be nearly as frustrating if approval, even for minor updates to established apps, took less than 7-14 days.
Regardless, I’m not interested in playing the “resubmit the same thing and hope to get it past someone else” game. I’m going to make a different icon from scratch that doesn’t contain any depictions of any Apple products (can I use arrows, or does that violate the arrow key on Apple’s keyboards?), resubmit, wait another 9 days, hope I get accepted this time, lose a few weeks of the increased sales that the new version will generate, and chalk it up to another annoying cost of doing business on the App Store that I can’t do a thing about.
I submitted the update to Apple. Now, of course, I wait.
And what does waiting mean? As I’ve said before, it means tons of email a day and tons of bad reviews. It means answering the same question (“My GA widgets all report zero… what gives??”) 20 times a day. It means watching negative reviews pour in.
…
But my favorite part of this whole experience is that there’s no way for me to respond to reviews as the app creator. So I can’t go in and say, “Hey, by the way, version 1.3 fixes all this and we’re just waiting on Apple’s ridiculously slow and convoluted approval process!” I just sit by and watch.
I had a similar experience with Instapaper 1.0 — I issued an update to fix a few bugs the day after it was released, and it took Apple 17 days to approve it (granted, this was during the App Store’s launch hysteria, and approval times are now down to “only” 7-10 days). During that time, I got a number of nasty reviews that would have been alleviated if the user had the update.
I’ve received tons of App Store reviews that were unfair, inaccurate, hilariously off-base, or inexplicable (such as people writing great praise in the text, but assigning one star, leading me to believe that they may have misunderstood the form). iPhone OS 2.2’s rate-on-delete dialog has destroyed my averages. And if you look at many of the greatest apps in the store, you’ll find the same problems: despite many credible, positive reviews, many excellent apps have mediocre or poor star-averages and increasing numbers of completely invalid one-star reviews.
Apple’s fixing some of the problems… slowly. For instance, every non-free app initially got slammed with 1-star reviews from non-buyers complaining about the price, so Apple eventually prevented people who hadn’t purchased an app from reviewing it. But there are still a lot of problems.
Nearly all of developers’ complaints about the App Store, including my icon snafu yesterday, are caused or exacerbated by one root flaw: the long approval process.
If approval took 24-48 hours, rather than 7-10 days, many of Apple’s little flaws and nitpicks would be a lot easier to handle.
I’m not sure why this isn’t the case. I’ve now submitted three apps to the App Store and waited for nine approvals. All three apps interact with web services using an Apple-supplied user account for review, and for the last few reviews, I’ve checked the logs to see when the reviewers actually use the apps for the first time.
In all cases, the reviewers don’t touch the app until the day before approval or rejection. And they don’t seem to interact with the app for more than a few minutes.
The app just sits there for 6-8 days, untouched, then goes through an approval or rejection process that, as far as I can tell, takes less than 20 minutes for a complex app (and probably much less time for a simple one).
The approval delay has been remarkably consistent since about a month after the App Store launched.
I don’t believe that the delay is caused by a legitimate work overload on Apple’s end. As any developer or server admin will tell you, this is not the behavior of a queuing system that can’t quite handle the inbound request volume. If it were, the delay wouldn’t be consistent — it would grow out of control until nothing was getting served, then Apple would add more capacity, then requests would get served with no delay for a while, then they’d start queuing again. It wouldn’t be almost exactly the same delay every time.
I have a different theory: The delay is intentional. I think Apple has found some good reasons for making app developers wait at least a few days before they spend a second of their time reviewing it. My best guess is that a lot of developers find new bugs, cancel their submissions, and upload new binaries within a certain amount of time on average, and Apple doesn’t want to review them twice. Or they just don’t want developers to be able to issue new versions more than once every week or two to prevent gaming the (broken) “Newest” ranking.
If I’m right, well… let’s just say that doing this would be highly offensive to developers, and I really hope that Apple is better than that in their treatment of the people that are earning them a lot of money. But I can’t think of any other explanation that’s supported by the behavior that I see.
This is me losing horribly, as usual, at geoDefense.
It’s a fixed-path tower-defense game (the path is predetermined in each level and you just build towers around it — you don’t make your own maze freely like you do in Desktop Tower Defense or Fieldrunners).
It’s gorgeous, with warping and bouncing wireframes fluidly exploding all over the battlefield. And it’s hard. I beat every Easy level, but on Medium, I’m only able to beat the first one (“Speed Round”). This one, pictured, is “Sneaky Snake!”, the level most likely to at least guarantee the quickest death. (I still can’t figure out exactly how anyone’s supposed to beat it. I’ve tried lots of low-level towers, a few high-level towers, different kinds of towers… nothing lasts more than 6 waves.)
The game’s frustratingly difficult and it drives me crazy. Yet, I keep playing. If you like incredibly difficult, fast-paced tower defense games, give it a try.
Yes! If there’s one force in the universe stronger than my ability to lose every Medium level in geoDefense, it’s the force that makes sure that I’m proven wrong about whatever I say very quickly after I commit it to the public record of the internet.
We’ve been burning through AA batteries like crazy recently: our new camera flashes use 4 each, and we started using electric toothbrushes that use 2 each. Then there’s remote controls, Wiimotes, and just about everything else in the universe that runs on AAs.
I’ve been using those generic yellow IKEA batteries that usually run $1 for a 10-pack. They’re not great, but you definitely get your money’s worth. It’s pretty horrible to dispose of that many batteries, though, so I ordered some good NiMH AA rechargeables from Amazon today.
Total cost for 20 quality NiMH AAs (2500mAH) and a decent charger: $82.43. (I know you can get cheaper ones, but even with no-names, you’re probably spending at least $60 for 20 batteries that are really 2500 mAH and a charger that doesn’t suck.)
Had I spent that same amount on IKEA batteries, I’d have over 800 of them. And I’d never have to worry about whether they’re charged.
In today’s world of huge, sharp LCD monitors, it’s hard to remember what a videogame image looked like on an ordinary television of the late 1970s. Emulators like Stella make it possible to play Atari games on modern computers, serving the function of archival tool, development platform, and player for these original games. But unfortunately, they also give an inaccurate impression of what Atari games looked like on a television.
Great idea: extending old-game emulators to also emulate the flaws and side effects of the old CRTs that the games were designed for.
The screenshots look great, although I think they’re overdoing the “texture” effect. Afterimage and color bleed probably yield the greatest advantages.
…and we all know that [iShoot] was heavily inspired by Team 17’s classic invertebrate artillery game, Worms.
Has anyone over age 25 purchased iShoot except me?
iShoot is a clone of Scorched Earth, a game that came out in 1991. Scorched Earth was an improved and expanded interpretation of the concepts mostly pioneered by Tank Wars a year earlier.
The first version of Worms was released in 1995, and many elements were “heavily inspired” by Scorched Earth and Tank Wars.
It’s unfair to all parties to imply that iShoot is a Worms clone.
For a variety of reasons, I’ve been in a negative mood all morning:
Apple rejected Instapaper 1.4 for a stupid icon issue, then screwed up the screenshots last night, causing a bunch of extra work for me and angering some of my customers.
All of last night’s programming time was spent trying to track down a nasty bug. The worst part: I didn’t. I had to go to bed without fixing it. This is crushing for a programmer.
My current landlord (not the new one, who is awesome so far), a management company, is being hostile and ridiculous with both the cigarette-smoke problem and the process of my moving out, screwing up everything they can and generally dealing with me in the nastiest way possible that I’m pretty sure is a strategy to invent reasons to keep my $2500 security deposit. They’re ensuring that they make my move-out as expensive as they can, probably in a misguided effort to prevent me from doing so. (They even want an additional $250 deposit to cover damages that I may create as I move out.) Tip: If you’re looking to rent an apartment in Westchester, stay far away from buildings managed by Keystone Realty Associates.
This blog post is serving as self-therapy, so I’m going to now attempt to reverse or minimize the nasty mood by looking at the positives here:
Apple motivated me to skip 1.4 and go straight to 2.0 in a few weeks for my incredibly popular and awesome (IIDSSM) iPhone application, from which the proceeds bought my wife and me a retirement fund last year. I’m able to write this application in my free time because my day jobrules and my boss is incredibly generous and progressive.
I’m moving out of my already-pretty-nice apartment into a better one in anotherridiculously nice suburb of the best city in the world. The move is costing a lot up front (fees, deposits, movers, etc.), but it’s reducing our daily commute time by about 60% and dramatically improving our quality of life.
You know what? I feel better now. My life is awesome and I have no reason to complain. Thanks, Tumblr new-post textarea.
The whole experience was probably best summed up by Amanda who, when asked why it was taking us so long to get the machine up and running, and why we all looked so unhappy, replied “Oh, it’s just so…Microsofty.”
One-Album Wonders
Key bands: Bush, Live, Third Eye Blind, Candlebox, Soul Asylum
Era of dominance: 1994-1996
Defining hit: Live, “Lightning Crashes”
Vestigial reminder in a recent hit: Gavin Rossdale, “Love Remains The Same”
These are the bands that briefly joined the above described A-list, landing four or five huge hits off of one album (usually but not always their debut), but proving unable to hack it in the long run. They’re the ones with ‘greatest hits’ albums that are 60% comprised of songs from the same album.
My iPhone started bugging out earlier today, refusing to complete a sync despite multiple reboots. I tried a Restore, and it failed, citing error code 2005 and effectively bricking the phone.
I brought it to the Genius Bar, where it promptly began accepting a restore from their computer. I asked the Genius what might have caused this to work there but not at home.
“What kind of Mac do you have at home?”
“A Mac Pro.”
“Which generation?”
“Harpertown.”
Identifying it in this manner was a subtle attempt to communicate to this gentleman that I was likely to be full of my own technobullshit, and therefore it would be unwise to try to engage in a technobullshit discussion. By doing so, I was hoping he’d skip the newbie language and just give me a concise, technical explanation.
Unfortunately, he didn’t pick up the cue. He proceeded to go on a far-too-long tangent of some of the most priceless wisdom I’ve heard in a while, including:
The Mac Pro is buggy because it’s running 32-bit programs on 64-bit CPUs.
The iPhone uses a pagefile when it runs out of memory. This is why iPhones have 1-2 GB less usable space than advertised.
If apps don’t free memory when they quit, the pagefile and “caches” fill up, but these caches are not emptied when the phone is rebooted.
To indicate full caches, the screen will frequently turn a solid color, either black, white, or blue, and require a hard reset. This should be considered a normal maintenance operation.
If too many caches and pagefiles fill up, it can cause the problem that my iPhone exhibited. (!)
I should be rebooting my iPhone at least once per day.
Without boring you with the details, rest assured that all of these are complete, 100% bullshit.
I’d love to know who thought it was a good idea to fly a 747 followed by F-16 fighter jets at low altitude around lower Manhattan without telling anyone what was going on.
This is big. Stanza is the biggest ebook-reader iPhone app and is immensely popular. Congratulations to Lexcycle! (thanks for the link, Jason Snell)
We are not planning any changes in the Stanza application or user experience as a result of the acquisition. Customers will still be able to browse, buy, and read ebooks from our many content partners. We look forward to offering future products and services that we hope will resonate with our passionate readers.
It’s pretty obvious that Amazon intends to sell books through the Stanza app. Their own Kindle iPhone app is pretty minimally featured and needs a lot of help, but they have the best catalog of ebooks available, while Stanza is a very mature and full-featured app that needs a bigger ebook catalog. This was a no-brainer for Amazon.
Verizon and Apple are discussing the possible development of an iPhone for Verizon, with the goal of introducing it next year, people familiar with the situation say.
From a technology point of view, Verizon is on CDMA, and we chose from the beginning of the iPhone to focus on one phone for the whole world. When you do that, you really go down the GSM route because CDMA really doesn’t have a life to it after a certain point in time.
Yes, everyone (including Verizon) is moving to a compatible 4G technology called LTE, but even if that were to start happening in 2010 as news media is reporting, I understand that to be more than just a software update on all of their equipment. Thus, if we take my understanding/assumption to be true, they’ll need to update all of their towers with new equipment, thus eliminating the one major draw of Verizon: their ubiquitous network. This 4G iPhone will only be able to use their updated towers, not the entire Verizon coverage area AT&T users are lusting after.
Tim Cook’s remark makes a lot more sense now. He didn’t say that there would never be a Verizon iPhone — he just implied that there were no plans to make a CDMA iPhone.
We’ll probably see a Verizon iPhone once Verizon has a large enough LTE deployment, but there’s no way that’s happening in 2010. To give some perspective, Verizon started large-scale deployment of EVDO in 2004, but there were still large areas of their network that weren’t upgraded to EVDO as recently as 2007. I’m not sure how much of their network is still left without EVDO coverage, but I bet it’s nontrivial. (Verizon users: ever see your phone drop from “EV” to “1X”?)
Since they plan to start deploying LTE in 2010, they probably won’t have enough coverage to realistically deploy a high-profile, LTE-only phone until at least 2013.
I really don’t want to know what you did 20 years ago. I don’t want links to other people’s ideas. I want to know what you want to do, why you want to do it and how we will all be better off because of it.
Brasil Coffee House has a great way to make an iced cappuccino. Normally, iced cappuccinos don’t really exist because there’s no good way to make iced foam, so people who ask for them at other coffee places usually just get an iced latte.
At Brasil, they blend milk and ice in a commercial drink mixer (like this) until the ice is very finely ground. It creates an iced substitute for cappuccino foam, and it works surprisingly well.
I’m having a hard time believing anything I’ve heard so far, mostly because I can’t really see why any of these devices would be particularly compelling for many users or good for Apple’s product line.
Verizon Wireless is in talks with Apple to distribute two new iPhone-like devices, BusinessWeek has learned. … One device is a smaller, less expensive calling device described by a person who has seen it as an “iPhone lite.”
Apple has previously said that they don’t intend to make a phone that doesn’t run the iPhone OS, and their goal is to keep making the iPhone itself more affordable. I don’t see Apple starting a mass-market iPhone model that doesn’t run the iPhone OS — they’re reducing non-iPhone-OS devices, not adding them. (For example, I doubt there will be any more meaningful updates to the iPod Classic, and that line will probably cease production within 2 years.)
Possible explanations: Verizon’s releasing another bad iPhone copycat by another company and there’s a lot of talk around it internally that mentions the iPhone, or Apple was negotiating with Verizon to try to get a nice subsidy for a future LTE iPhone to have low price with 2-year contracts.
The other is a media pad that would let users listen to music, view photos, and watch high-definition videos, the person says. It would place calls over a Wi-Fi connection. [The BusinessWeek video report further elaborated to say that it’s between a mobile phone and a netbook in size, similar to the Kindle’s size.]
This is similar to Craig Hockenberry’s Front Row To Go idea with the added Verizon/WiFi-calling component, but there are a number of problems with such a device:
It would be uncomfortable to place calls with a device this size. You couldn’t hold it up to your ear, so you’d have to use the earbuds and mic or a wireless headset. Then what do you do with the device while you’re on the phone? Where do you put it? Are these video calls? Are you holding the device the whole time?
Why do they need to talk to Verizon about it? If they’re building in cellular internet service, why wouldn’t they release it for AT&T instead? A Verizon (CDMA/EVDO) data device couldn’t be sold anywhere else in the world, and Tim Cook sure sounded like he wasn’t interested in that sort of thing.
Which OS does it run?
Mac OS X: Without a keyboard, and with a ~40px-wide finger as a pointer, this would be awkward and impractical.
iPhone OS: What major advantages would it have over an iPod Touch? If the screen is a significantly different resolution, as it would probably need to be, a lot would need to change in applications (both Apple’s and third-party) and interface design. (I think this is the best and most likely option.)
Something else: Is it worth fragmenting both Apple’s OS resources and the developer community’s time for yet another major Apple platform that’s likely to make everyone far less money than iPhones and Macs? Realistically, how likely is it that they’d sell enough of these devices to make that worthwhile?
What will it cost? It’s probably safe to assume that the larger screen (which, keep in mind, is a touchscreen) and required larger battery with a useful amount of storage will probably require that it costs more than the iPod Touch ($230-400). This is especially true if it has significantly more DRAM and processing power, which is likely for some of its assumed roles and distinction from the Touch line. But it also probably can’t approach the MacBook’s $1000 entry point for positioning reasons. So it would probably cost $500-600.
Who’s buying this thing? Is it really enough a market for Apple to invest any significant amount of resources into? Are there really that many people who want a $500 device too big to fit in their pocket yet too small to be useful as a general-purpose computer (especially without a keyboard), to fill a gap that doesn’t really seem to exist for most people, that probably won’t remove their need for a mobile phone and a laptop?
If this demand really exists, why hasn’t anyone else been able to have even remote success in it? They’vecertainlytried. Forawhile.
Apple has always found creative and amazing ways to prove my “they won’t do it” predictions wrong, but this one’s a hell of a stretch. This time, it’s not just a question of whether they can do it well. It’s a question of why they’d want to do this sort of thing at all.
If you enjoyed the Dead Like Me TV series, absolutely never see the follow-up movie. Wow, that was just about as awful as they could have possibly made it.
Most big-name games that tend to overwhelm with long intros, complex mechanics, and battery-draining engines, such as most 3D games.
Anything relying on precise tilting for primary control. Don’t these designers ever ride in moving vehicles?
Action/platform games where you’re something rolling around. (Rolando, Dizzy Bee)
What’s good and relatively new, even if it’s not on the Top lists?
Already tried: Eliss, Zen Bound, Frenzic, StickWars. Also, please don’t overwhelmingly all suggest the same handful of games — I’m looking at EVERY suggestion anyway, so the more, the better!
Edge has been suggested a few times, but it has disappeared from the App Store. Maybe Mobigame didn’t renew their ADC membership.
BOUGHT SO FAR TODAY: Pocket Tanks, Drop7, Trism, Archibald’s Adventures, Flood-It!, Fruit Juice Tycoon, Jabeh, Slay, LightBike, reMovem, Touch Physics, Primrose, UniWar
And… I’m glad I’m over here in Mac-webdev-land, not over there in Windows-Office-world. It’s amazing that anyone over there gets anything done at all. (Do they?)